Uses of Class
fern.simulation.Simulator.FireType

Packages that use Simulator.FireType
fern.cytoscape Provides the classes for the cytoscape plugin. 
fern.example Contains examples and demonstrations of the framework. 
fern.network.sbml Provides the classes for parsing and using sbml based networks. 
fern.simulation Provides algorithms for simulating reaction network as well as methods for observer certain aspects of a simulation. 
fern.simulation.observer Provides classes to observe certain aspects of simulations. 
 

Uses of Simulator.FireType in fern.cytoscape
 

Methods in fern.cytoscape with parameters of type Simulator.FireType
 void CytoscapeColorChangeObserver.activateReaction(int mu, double tau, Simulator.FireType fireType, int times)
           
 

Uses of Simulator.FireType in fern.example
 

Methods in fern.example with parameters of type Simulator.FireType
 void CellGrowthObserver.activateReaction(int mu, double tau, Simulator.FireType fireType, int times)
           
 

Uses of Simulator.FireType in fern.network.sbml
 

Methods in fern.network.sbml with parameters of type Simulator.FireType
 void SBMLEventHandlerObserver.activateReaction(int mu, double tau, Simulator.FireType fireType, int times)
           
 

Uses of Simulator.FireType in fern.simulation
 

Methods in fern.simulation that return Simulator.FireType
static Simulator.FireType Simulator.FireType.valueOf(String name)
          Returns the enum constant of this type with the specified name.
static Simulator.FireType[] Simulator.FireType.values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 

Uses of Simulator.FireType in fern.simulation.observer
 

Methods in fern.simulation.observer with parameters of type Simulator.FireType
 void InstantOutputObserver.activateReaction(int mu, double tau, Simulator.FireType fireType, int times)
          Prints event.
 void IntervalObserver.activateReaction(int mu, double tau, Simulator.FireType fireType, int times)
          Do nothing.
 void LeapObserver.activateReaction(int mu, double tau, Simulator.FireType fireType, int times)
          Do nothing.
 void ReactionIntervalObserver.activateReaction(int mu, double t, Simulator.FireType fireType, int times)
          Record the firing of mu, if mu is registered.
 void AmountAtMomentObserver.activateReaction(int mu, double tau, Simulator.FireType fireType, int times)
          Do nothing
 void RandomNumberGeneratorCallObserver.activateReaction(int mu, double tau, Simulator.FireType fireType, int times)
          Do nothing.
abstract  void Observer.activateReaction(int mu, double tau, Simulator.FireType fireType, int times)
          Gets called before a reaction fires.
 void FireTypeObserver.activateReaction(int mu, double tau, Simulator.FireType fireType, int times)
          Counts the firing for the given Simulator.FireType